Lumi Master Status Effects: Wet, Burn, Leech & More

Definitions below are translated from the glossary entries of the Chinese-client community wiki (pulled 2026-09-23). The "used by" column counts how many skill effects and traits in the skills list and Lumidex mention the term, so you can see which ones actually matter for team building.

Negative statuses

TermEffectUsed by
BurnWhen the carrier takes basic attack damage, it takes extra damage equal to 1.5% of its max HP per stack. Negative status, stacks up to 5.22 skills, 17 traits
LeechWhen the carrier takes basic attack damage, the attacker restores 1% max HP per stack. Negative status, stacks up to 5.17 skills, 12 traits
ParalysisEach stack reduces the carrier's attack speed by 10%. Negative status, stacks up to 5.9 skills, 9 traits
PoisonEach time the carrier uses a basic attack, it takes damage equal to 1.5% of its max HP per stack. Negative status, stacks up to 5.8 skills, 6 traits
DreamingCannot voluntarily switch out.14 skills, 9 traits
FrostbiteEach stack increases the Power of skill attacks the carrier takes by 15. Negative status, stacks up to 5.5 skills, 9 traits

Buffs

TermEffectUsed by
WetEach stack reduces the SP cost of the carrier's next skill by 1; resets after a skill is used. Buff, stacks up to 5.18 skills, 17 traits
HasteEach stack increases the carrier's attack speed by 10%. Buff, stacks up to 5.13 skills, 9 traits

Attack and Defense Levels

TermEffectUsed by
Attack LevelWhen raised, each Level increases Attack by a set amount, up to +100% at the maximum of 5 Levels. When lowered, each Level decreases Attack by a set amount, down to -50% at the maximum of 5 Levels. Resets on switching out.5 skills, 1 traits
Defense LevelWhen raised, each Level increases Defense by a set amount, up to +100% at the maximum of 5 Levels. When lowered, each Level decreases Defense by a set amount, down to -50% at the maximum of 5 Levels. Resets on switching out.2 skills, 3 traits

Battle mechanics

TermEffectUsed by
EmpoweredA Lumi becomes Empowered after being affected by a Spirit Skill. The effect ends once it uses an Empowered skill.2 skills, 0 traits
Critical HitCritical hits deal 50% more damage and ignore part of the enemy's Defense.8 skills, 1 traits
PierceAttacks also deal damage to the enemy's benched Lumi.5 skills, 3 traits
Light EnergyEvery point of SP spent on skills is converted into Light Energy. Spend 30 Light Energy to use 1 Spirit Skill.2 skills, 3 traits

Unique effects

TermEffectUsed by
Mark of LightMark effect. When a target bearing Mark of Light is knocked out or receives Mark of Shadow, all Lumi on the opposing field restore 20% max HP, then the mark disappears.4 skills, 3 traits
CultivationLevel 1: restore HP equal to 10% of damage dealt. Level 2: all attacks gain 10% Pierce. Level 3: all attacks gain +20% crit rate. Buff, up to level 3.0 skills, 0 traits
Slime PowerFire: basic attack damage +80% Water: all skill SP costs -1 Grass: crit rate of all attacks +50% Electric: basic attack interval -20% Earth: damage taken -25% Ice: skill damage +40% Light: immune to all negative statuses Dark: restore HP equal to 25% of damage dealt when attacking0 skills, 1 traits
Halo MarkA Halo Mark detonates when it takes Dark-type damage. Each stack restores 5% max HP to all allied Lumi on the field.0 skills, 0 traits
Moon MarkA Moon Mark detonates when it takes Light-type damage. Each stack deals damage equal to 5% max HP to all Lumi on the opposing field.0 skills, 0 traits

Weather

TermEffectUsed by
Harsh SunlightWeather effect. Increases Fire- and Grass-type damage by 20%.6 skills, 5 traits
RainWeather effect. Increases Water- and Electric-type damage by 20%.4 skills, 2 traits
GaleWeather effect. Increases Flying- and Dragon-type damage by 20%.5 skills, 4 traits
SnowWeather effect. Increases Ice- and Earth-type damage by 20%.2 skills, 0 traits

Field effects and traps

TermEffectUsed by
Grassy FieldField effect. Increases Grass- and Water-type damage by 20%.1 skills, 0 traits
Electric FieldField effect. Increases Electric- and Light-type damage by 20%.2 skills, 0 traits
Duel FieldField effect. Increases Brawler- and Steel-type damage by 20%.0 skills, 0 traits
Poison PoolTrap effect. Lumi that enter the field gain 1 Poison.0 skills, 0 traits
Rainbow FieldField effect. Increases Fairy- and Psychic-type damage by 20%.0 skills, 0 traits
ThornsTrap effect. Lumi that enter the field take damage equal to 10% of their max HP.0 skills, 0 traits

Glossary pulled from the community wiki:

Status effect questions

What does Wet do in Lumi Master?

Each stack reduces the SP cost of the carrier's next skill by 1; resets after a skill is used. Buff, stacks up to 5.

What does Leech do?

When the carrier takes basic attack damage, the attacker restores 1% max HP per stack. Negative status, stacks up to 5.

How high can Attack and Defense Levels go?

When raised, each Level increases Attack by a set amount, up to +100% at the maximum of 5 Levels. When lowered, each Level decreases Attack by a set amount, down to -50% at the maximum of 5 Levels. Resets on switching out.

Which effect shows up most?

Burn appears in 22 skill effects and 17 traits, the most of any term in the data.